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ABOUT

ME!

I am currently working as a Creature Technical Supervisor at DNEG, collaborating with the DNEG R&D team on cutting-edge Wrap4D technologies. My role focuses on the design and development of facial Wrap4D performance, ML-based facial deformers, and HMC Solve infrastructure. I also have experience with Stable Diffusion data augmentation, DeepFaceLab integration, and the development of realistic digital human facial systems, including volume capture and 4D workflows. With expertise in Unreal MetaHuman, I have contributed to various SIGGRAPH publications. Through these experiences, I have gained a deeper understanding of team dynamics and how to contribute effectively across different roles and stages of production.

All content © 2024 by Avijit Das and respective copyright owners.

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